Tuesday, March 17, 2015

20 ways to make your design critiques more effective

Design critiques are a critical part of the iterative design process. Here are 20 simple ways to make your design critiques more effective.


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Inspiring Ecommerce Product Descriptions to Learn From

Product descriptions are vital for ecommerce success. So when you see a great one take note, learn from it, and try to improve your own ...



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How to Measure Content Marketing

Content marketing may be one of the most effective ways for small and mid-sized businesses to attract and retain customers in 2015. Or it may ...



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Considerations When Conducting User Research In Other Countries: A Brazilian Case Study

How to Win Your Battle for Content Marketing Buy-in [50+ Stats]

Having a content marketing buy-in conversation with executives may be intimidating, yet it is essential to long-term success. We share this starter kit to help you convince leaders of the value content marketing can bring to your organization. Continue reading


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How Well Do You Fact-Check Your Content?

Misleading or factually incorrect content can damage a brand. Yet, many marketers lack formal guidelines to ensure their content – original, curated, or aggregated – is factually correct. Here’s how to get started drafting your policy. Continue reading


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Creativity Must Guide the Data-Driven Design Process

Collecting data about design is easy in the digital world. We no longer have to conduct in-person experiments to track pedestrians’ behavior in an airport terminal or the movement of eyeballs across a page. New digital technologies allow us to easily measure almost anything, and apps, social media platforms, websites, and email programs come with...



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80/20 Practitioners Make Better Communicators

I spent the better part of 2014 working on two redesigns: one for a major pizza chain, the other for a major bike retailer. The five of us working on the redesigns were excited beyond words—two large-scale sites about two things we loved: pizza and bikes! We all wanted to be heavily involved in every phase of these projects to ensure their success. Along the way, we learned important lessons about how to fine-tune that involvement to arrive at a better outcome.


Working with the same team on two simultaneous projects allowed us to experiment a little with our process and compare notes. The ecommerce-driven Pizza Site had a strong focus on user flows, so we began by creating HTML wireframes for every page. What had once seemed like a bunch of grandiose ideas on whiteboards morphed into actual working prototypes. As we moved into design, the prototypes came to life in all their melted-cheese glory. But by month nine of the engagement, as we started to polish up the templates, we realized that we were looking at the third installment of the same redesign.


This isn’t an unusual occurrence. Teams often inadvertently recreate designs multiple times across phases; the end result looks almost nothing like what the team set out to achieve. What causes this disconnect?


In my experience, it comes from insufficient communication among teams with varying skillsets. Some teams are composed of specialists who all want their ideas and voices heard (yielding vastly different results) while fighting for time, resources, and budget. Alternately, when a generalist works on the entire site, they risk getting spread too thin; the struggle to explore and iterate can produce stale, predictable solutions. Either too much specialization or too much generalization can overwhelm practitioners (and budgets)—and neither approach works.


How to become an 80/20 practitioner


Luckily, there’s a better way. When designers and developers (and entire web teams) work closely together with flexibility and shared understanding, they can use their time and resources more efficiently and creatively. Whether your process is waterfall or agile, a solid team foundation applies to everyone: it allows you to shape a solution that benefits all teammates on a project.


To avoid the mistakes we made on our Pizza Site process, we balanced our responsibilities differently with the Bike Site. We became what I call 80/20 practitioners, focusing 80 percent of our time on our own respective strengths while distributing the remaining 20 percent across other disciplines to benefit the entire project.


80/20 collaboration is about people. It’s about passions. Sounds great, right? So, where do we start?


Establish the foundation


Being a good practitioner means seeing beyond yourself to your team’s broader needs and goals. While molding your process, it’s important to maintain an open, honest discussion with your teammates. Take a comprehensive inventory of the people on your team. Instead of labeling someone a “designer” or a “developer,” take stock of their true skillsets and passions. I’ve worked with amazing graphic designers, amazing UX designers, and amazing interaction designers, all of whom had the same title: designer. What works depends on the person.


We’ve all heard the argument that designers need to code. And while that might be ideal in some cases, the point is to expand your personal spectrum of skills to be more useful to your team, whether that manifests itself in the form of design, content strategy, UX, or even project management. A strong team foundation begins by addressing gaps that need to be filled and the places where people can meet in the middle. This is also how you, as a practitioner, can identify where you should develop your 20 percent of surplus abilities for a given project.


If you imagine your team as a spectrum of skills, each person should have a skillset that covers one part of that spectrum (overlapping to some extent with another part). Let’s pretend this spectrum goes from graphic design (red), to code (blue), with every shade of purple in between. As a designer, I span from the reddest of reds to a reddish purple. That leaves the rest of the purple and blue to be picked up. Let’s say my team includes a designer/developer hybrid, Ava, who is all the varying shades of purple. And let’s say I also have a strictly blue backend developer, Carter, on my team. In this instance, we’ve covered all our bases. If it was just Carter and me, though, we’d be left with a significant void in the middle. We would need either to extend our 20-percent skillset into the purple area or to bring in an additional person to bridge the gap. The spectrum’s endpoints will vary from person to person and team to team.


Strengthen weaknesses


Whenever someone told me, “You should code!” I would think: “But Developer McCoderson can do it so much better and faster than I ever could!” Which was true, so I continued my deep dive into design. Over time, though, working very closely with my developers every day on the Pizza Site, my interest was slowly piqued. Once I started incorporating HTML wireframes into my design process, I began to see how it benefitted me. I could make faster content updates, my layout was automatically responsive, and I could focus purely on content hierarchy rather than worrying about resizing boxes every time content changed.


The more I realized that coded deliverables could be design deliverables, the more I understood that I could get interactions in front of a client earlier. Animations, dropdowns, popovers, etc.—these things are design. We want the client’s feedback on this early, because seemingly minor details like hovers reflect the brand and reinforce the design just as much as an image or color choice do.


This discovery was so liberating that I actually wanted to include code in my process from then on because I preferred working that way, not just because I thought “This will make me a better designer.” I now catch myself voluntarily reading about things like inline SVG and the picture element and almost don’t recognize myself!


Take a candid look at your process and see where you want to expand your 20 percent, not where you think you should expand it. Let’s go back to Carter, the backend developer, for a second. Maybe he wants to improve his front-end skills—but by “front-end,” does he mean his code or his design eye? What’s missing is probably not a talent for writing beautiful DRY code, but rather the ability to recognize design nuances. Maybe the place to start is by reading articles about typography or checking out other design resources, instead of plunging into JavaScript.


Once you start recognizing these secondary areas, you can begin to take your newfound interests offline and look into different meetups or talks than you’d normally attend. I discovered that nothing helped me improve my 20-percent skills more than simply befriending wildly talented developers, both in and out of the workplace.


Learn from each other


The developer on the Bike Site team created a Grunt file to accommodate our entire team’s needs, including design deliverables and how we handle wireframes. Once everything started being delivered within a code-based project hub, we were all on the same page—literally. We could jump in and help each other as necessary, especially on stressful delivery days. Even the project manager was able to use and update the hub.


And the developers learned from me, too. Having them involved from day one meant that they were included in a lot of our design reviews. They began to understand the thought process behind our design decisions, and everyone could holistically understand the system we all were building together. When we began to figure out the wireframing and user-experience part of the site, every member of the team had behavior- and experience-driven suggestions that found their way into the project, both in terms of how it would ultimately look and how it would be built. With everyone involved from the beginning, new ideas that previously never would have been considered cross-pollinated the deliverables—whether it was a developer suggesting an out-of-the-box design pattern or a designer creating a performance budget.


When these conversations happen, barriers between teammates gradually fall away. You’ll probably suggest tools to one another and start to merge processes; in that merging, a new collaborative process will take shape. When we borrow one another’s tools, we begin to learn their benefits and how they may work for our own needs, and we ultimately start speaking the same language. Being aligned on objective project goals helps to keep reviews on track and to more easily settle discrepancies. It isn’t about making anyone’s job easier; it’s about focusing on what’s best for the project. Shared process isn’t something that you can just decide to do; rather, it emerges from learning how another person works.


Let go of ego


To rapidly take a design to code, the overall direction needs to be mostly approved by the client. I say “mostly” because the best iterations happen in the browser once we begin interacting with our designs. This is where our 20-percent-spectrum overlap really kicks in. There will be holes in the design that need to be filled, and it’s up to the developer to create a useful roadmap for the designer to iterate on. Imagine that an early homepage concept is approved and we jump into developmental iterations, but I haven’t had a chance to style the navigation dropdowns yet. I love it when developers take a stab at styling these things. If need be, I can always tweak details that feel off to me. When developers have some design sense, they are able to jump in and make design decisions that the designer may not have considered in a fluid layout or behavior. Designers love to be perfectionists, but we need to learn to let go and not be afraid to allow developers to jump into coding a template of an “imperfect” mockup.


There’s nothing wrong with piece-designing parts and modules as the developer finds holes in the page or media queries. As Dan Mall has stated, it’s about deciding in the browser, not designing in the browser. Everything might not be figured out yet, but that’s okay: we’ll figure it out together. Our websites are fluid; our process should be, too.


Shaking up a process isn’t easy


Change can be hard for any organization, especially when strict guidelines are in place for current processes. You have to work toward breaking down any barriers in communication—whether by getting to know a new teammate on a new project, working within your organization to dissolve silos, or trying to introduce a new workflow idea to your boss. A malleable process is a strong one.


The best place to start is with your project manager. It’s difficult to fit a new process into an ongoing project retroactively, so try to address this at the planning stage. If you’re about to begin a project, make the manager aware of your ideas and how the project plan could be shaped a little differently. It’s important for the project manager to understand the plan so that they can set the expectations with the client accordingly. It’s equally important for them to understand how the timeline will be affected, as it may depart from the typical flow your team is used to.


In large organizations, managers may need to run ideas past the managers of other departments. See if your next project can be a trial run for experimenting with a new process, and volunteer to head the initiative. Samantha Warren gave a fantastic presentation at An Event Apart on getting design ideas moved through an organization. If this doesn’t seem feasible, try building relationships with your counterparts yourself. See if they are open to trying new methods and working more closely together. If you get multiple people on board, it may be easier to convince the powers that be to try something new. Teams organically working well together are a powerful demonstration of just how effective collaboration can be.


Everybody benefits


Dive deeply into your passions while understanding the moving parts around you. Mastering your specialty is not only crucial for professional development and personal satisfaction, but it will also serve your team as you help to stretch that spectrum further. Projects benefit from experts who understand the whole while focusing on their strengths.


When we speak openly about shared end goals, our teamwork gets stronger. When we jump in and help out on cross-discipline deliverables, our teamwork gets stronger. Most importantly, when we combine our collective strengths and work together fluidly, it gives us the perfect recipe for an amazing project.


Remain true to your passions, but take the time to learn something about the skillsets of others to help you craft a unique team dynamic. The 80/20 guideline is a place to strive for—a place where we push our own skills and passions while rounding out our knowledge so that we can work better with our teammates. Being an 80/20 practitioner makes a stronger you and a stronger team.






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Thursday, March 12, 2015

UIETips: ‘View Full Site’ Must Die

In this week’s UIEtips, I offer my latest original article. In it I explain why responsive design should take over M dot sites. Here’s an excerpt from the article: We provide the escape hatch because the M Dot’s experience isn’t complete. The M Dot site can’t have what the user needs, because we’ve intentionally crippled […]



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Designing Navigation On Mobile: Prototyping With Keynote

The 3 Hallmarks of Bad Content





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 Social judgement and customer engagement

A common catch phrase today is “customer engagement”. Engagement is based on trust, and a component of trust is about social judgement. http://ift.tt/1HLKKv9 Theorists Muzafer Sherif, Carolyn Sherif, and Carl Hovland describe social judgement theory this way: “Social Judgement theory states that you have a statement or message and you accept it or reject it [&hellip



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Intelligent Content Demystified: A Practical, Easy-to-Understand Explanation

Intelligent content is still pretty dense and confusing. What is it? Is it technology? Is it an approach? Why do you even need to care? Demystify intelligent content with this easy-to-understand practical definition with examples. Continue reading



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How Doug Kessler Went From Limos to Crap to Content Marketing Success

From Madison Avenue to a content marketing rant that went viral, Velocity Partners' Doug Kessler shares his backstory with The Pivot host Todd Wheatland. Discover why Doug prefers B2B and thinks ethics in marketing isn’t an oxymoron. Continue reading



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Nishant Kothary on the Human Web: There Is No Data vs. Intuition

Tuesday, March 10, 2015

Smartphone Addiction: How It May Affect Your Thinking Skills

Understanding Context: Environment, Language, and Information Architecture

By Andrew Hinton Published: March 9, 2015 This is a sample chapter from Andrew Hinton’s new book, Understanding Context: Environment, Language, and Information Architecture, in which he explores the principles and processes that shape and change context for users. Chapter 21, “Narratives and Situations,” is one of the chapters from the book’s final segment on “Composing Context.” Chapter 21: Narratives and Situations The Universe is made of stories, not of atoms.—Muriel Rukeyser People Make Sense Through Stories “How do we understand the current state if it won’t sit still? The key is in studying the experience from the points of view of the agents involved and how they think and behave. Those points of view provide the dynamic landscape … that puts everything else into perspective.” Before composing something new we should understand what is already there. But we’ve already established that there is no stable, persistent “context” to begin with—that it emerges through action. So, how do we understand the current state if it won’t sit still? The key is in studying the experience from the points of view of the agents involved and how they think and behave. Those points of view provide the dynamic landscape—and the principles we derive from it—that puts everything else into perspective. These agents can be individual users, groups of them, organizations, and even digital actors. Let’s begin with how humans work—and how they understand their experience as narrative. Recall our working definition: context is an agent’s understanding of the relationships between the elements of the agent’s environment.



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Understanding and Influencing Business

By Liam Friedland Published: March 9, 2015 “Normally, we do not so much look at things as overlook them.”—Alan W. Watts Making a Business Case for User Experience “You should utilize analytical frameworks to understand and describe the business value of the contributions that User Experience brings to the table. You should be able to present a complete business case for user experience to your corporate management.” Building modern software products is expensive. The design and implementation of a product user experience typically requires 40% of the overall software development cost. Therefore, on a $2 million software development project, building the user experience will require roughly $800,000 of the project budget. This is a non-trivial amount of money. Of course, just designing and building the product is not the end of it. There are the costs of marketing, advertising, and selling the product, as well as the cost of supporting it after its release. The total expense of creating a software product can easily run into millions of dollars.



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Tools for Mobile UX Design: Task Flows

By Steven Hoober Published: March 9, 2015 “I create a diagram that describes the entire scope of the system from the point of view of the user—considering all touchpoints, all actors, and all storage and delays.” Recently, a client asked me to do a heuristic evaluation. They had hired another vendor to design an iOS app for one of their divisions, and it was my job to see how well they had done. And I almost failed. It was way, way too hard to evaluate the design, because it was all pages. There was no overall view of the system, no task flow, and only occasionally had they even really defined an interaction. This is, sadly, typical of our industry today—and one way or another—this is something that I encounter regularly. While mobile UX designers may like to pretend that no design before the iPhone matters, we stick to many of the principles of 1970s graphic design in practice. Just look up almost any UX design pattern library, and you’ll find nothing but screenshots.



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The Magic of Universal Analytics: Strategy, Tactics, Implementation Tips

In a Q&A after a keynote a couple of years ago, I was asked: "When will traditional business analysis subsume the web analytics silo?" My reply: "All business will ultimately be digital, so, if anything, web analytics will subsume business analysis!" That was a half-cheeky reply. But, if you reflect upon the developments in analytics […]


The Magic of Universal Analytics: Strategy, Tactics, Implementation Tips is a post from: Occam's Razor by Avinash Kaushik






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[Workbook] A Step-by-Step Guide to Get Your Content Marketing Program Off the Ground

Is your content marketing viewed as an on-demand service? Change that thinking with CMI’s new workbook with easy-to-complete exercises that will help your business build a distinctive, engaging, and scalable content marketing program. Continue reading


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Monday, March 9, 2015

Technology’s Dichotomous Relationship with Human Experiences [PSFK 2015]

Sascha Lewis copy Flavorpill Media's Sascha Lewis explores how technology has fit into our lives



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4 Steps to Creating Authentic Stories Your Customers Will Want to Read

Authentic stories help powerful brands make deep connections with customers. But what is a powerful story and how do you tell it? These four tips will help tell stories that make connections and get results. Continue reading


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Wednesday, March 4, 2015

Theresa Neil – Designing Native Apps

Offering a mobile design is essential in today’s web. Having an app, however, can be a hotly contested issue. The cries of, “we need to be in the app store!” are heard coming from corner offices. While having a presence there can be beneficial, you have determine how to best serve your users, and whether a native app or a web based product is the ideal.



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Chris Risdon – Connecting with Customers through Experience Maps

A customer’s journey may begin on your website or maybe it begins in a physical retail location. But it more than likely won’t end there. Many organizations have a variety of touchpoints where their customers can interact with them. Understanding where, and also when and how a customer is interacting with your product or service is essential to providing them with a great experience.



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Design Principles: Dominance, Focal Points And Hierarchy

The Next Generation of Content Marketing: 6 Insights About Intelligent Content

I’ll be honest. When CMI acquired Intelligent Content Conference, I thought intelligent content was a boring, tech-focused world. But you know what? The more I learn, the more I realize intelligent content is our next generation. Continue reading


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Is Content A Sustainable Competitive Advantage?

Content isn’t a sustainable competitive advantage because all competitive advantages are transient. Robert Rose shares that what should be sustainable is looking at marketing as a way to fit a content purpose, not the other way around. Continue reading


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Mystical guidelines for creating great user experiences

The Jewish Torah teaches that the Creator created our world through ten utterances–for example, “let there be light.” The Jewish mystical tradition explains that these utterances correspond with ten stages in the process of creation. Every creative process in the world ultimately follows this progression, because it is really a part of the continual unfolding...



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Stopping the Infighting About Digital Standards