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Published: March 5, 2012
“By implementing responsive JavaScript, it’s
possible to tell Web sites to adapt to whatever device a person is
using to view a Web site.”
Mobile First: A Paradigm Shift
“Mobile first requires a new approach to
planning, UX design, and development that puts handheld devices at the
forefront of both strategy and implementation.”
Mobile first shifts the paradigm of a Web-site user
experience. Instead of users’ viewing desktop versions of Web sites on
their mobile device with some adjustments, users are now viewing sites
that have been created specifically for their mobile device. This begs
the question: how will stationary, desktop computer users view these Web
sites? They’ll still view versions of Web sites that were developed for
the desktop Web—but designed with mobile in mind. This means designers
should tailor site user experiences to the needs of users who are on the
go and in multiple contexts. Text must be easier to read and navigate.
Photos and maps should be easily accessible, and all content should
adjust to display properly on the device on which a user is viewing it.
Digital Strategy
“A strategy for a mobile user experience
considers all of the same factors: the behavior, the audience, the
targeted behavior, and the technology channel, but the relative
importance of these factors shifts depending on the user’s context.”
A strategy for a mobile user experience considers all
of the same factors: the behavior, the audience, the targeted behavior,
and the technology channel, but the relative importance of these factors
shifts depending on the user’s context. Mobile design employs less
screen real estate, but introduces greater breadth to a user experience,
according with the context of the overall experience. The needs of
users change because their context continually changes. Users have a
harder time reading in-depth content on a small screen. Without a
keyboard, their ability to type is hindered. Mobile devices introduce
new modes of interaction such as touch and gestures. It’s possible to
play games in a number of different ways, by activating touch targets
across an entire screen.
Let’s consider an insurance company’s site as an
example, highlighting the differences between a desktop-Web user
experience strategy and a mobile user experience strategy. An insurance
company wants to build an online experience. The home page of a
desktop-Web experience might provide the means for users to call an
agent and get a quote as its primary call to action. However, if the
insurance company wanted to build a mobile experience, the focus might
instead be on users’ context. Users might use the insurance company’s
site on the go—to make a claim or get roadside assistance. Therefore,
for a site that is optimized for mobile, it would be necessary to
reorganize the desktop-Web content.
Why Now?
“Mobile devices are now the primary means by
which users are accessing Web sites, and the number of people using
sites on mobile devices is projected to triple within the next year.”
In addition to the consumption of content on mobile
devices, another reason is the arrival of HTML5 and CSS3, which together
offer new features that support responsive JavaScript calls. Developers
can now tell Web sites to adjust their size and, as necessary, optimize
their page layouts for particular devices. The mobile environment
allows developers to create rich, context-aware applications. The way
people access sites on their mobile devices is yet another reason mobile
first has become so popular. The limited screen real estate of mobile
devices encourages designers and developers to focus on the most
important pieces of content. Thus, mobile devices provide users with a
better overall experience for shopping, playing games, and making
purchases.
These days, the Internet is moving fast. By the end of
2012, it is projected that, in some countries, mobile networks will
deliver one gigabyte of data per second through the Internet. This is
200 times faster than the current speed of the Internet in the United
States. This increased speed will better support mobile browsing and
Internet access, enabling users to complete many more tasks within a
small time period when on the go. Cloud computing has also contributed
to the popularity of mobile Web site use. When on the go, people can
easily and quickly access large amounts of data in the cloud.
All things considered, mobile first is changing the
landscape of the Internet. It is a strategy that we cannot ignore.
Examine mobile first as a new approach to designing the best user
experiences possible. Considering a user’s context and behavior, as well
as nature of your audience helps you to determine the best digital
strategy for your product or brand. As new devices continually come onto
the market, mobile first—an approach to design and development that
considers a variety of devices and contexts—will be pivotal to your
creating a successful product or brand.
References
Albanesius, Chloe. “Google’s New Rule: Mobile First.” PC Mag, February 16, 2010. Retrieved February 29, 2012.
Buda, Jon. “Mobile UX Design.” TechWeek, July 23, 2011. Retrieved February 29, 2012.
Kim, Ryan. “It’s Becoming a Mobile First World.” Gigaom, January 6, 2012. Retrieved February 29, 2012.
Wroblewski, Luke. “Mobile First Helps with Big Issues.” LukeW Ideation+Design, June 4, 2010. Retrieved February 29, 2012.
Wroblewski, Luke. “Why Mobile Matters.” LukeW Ideation+Design, February 21, 2012. Retrieved February 29, 2012.
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